Fire Emblem: Fortune's Weave key art for Nintendo Switch 2

fefw-recomp 0.1.7 improves frame rates in the Fire Emblem: Fortune's Weave PC port

The native Fire Emblem: Fortune's Weave port for Windows and Linux has shipped three releases in three days. 0.1.7 fixes frame rates on battle maps and in crowds, and brings back support for older CPUs. It needs your own dump of the game.

Admin · 2 min

Image: Nintendo

A port that moves every day

fefw-recomp is a native port of the Switch 2 game Fire Emblem: Fortune's Weave, made by static recompilation. It is licensed GPL-3.0 and was created on November 7. Versions 0.1.5, 0.1.6 and 0.1.7 came out on the 9th, 10th and 11th. There are packages for Windows x64 and Linux x64, and a launcher that builds fefw.exe with Zig and Python bundled.

According to the README, it offers 60 or 120 frames per second, ultrawide support, an F1 overlay, and works with any controller.

What 0.1.7 fixes

The changelog is about performance. It improves the frame rate on battle maps and in scenes with crowds. The longest frame when visiting a big area for the first time drops from 14 seconds to under 4. Uniform buffers cut the render thread's work by about 10%, and low video memory is handled better.

Controller lag, loading screens, torches and local lights, and eyes on AMD are also fixed. Older CPUs, from the Sandy Bridge and Ivy Bridge generations, are supported again. Release 0.1.6 had explained that the PC mouse drives the game's Joy-Con 2 mouse controls.

Requirements

You need Windows 10 or 11, a CPU with SSE4.2 and POPCNT (with FMA3 the faster build is used), Vulkan 1.3, 16 GB of RAM and about 30 GB of disk. The project ships no game data: you need your own decrypted dump at update 131072, in a folder with exefs and romfs, in base and updates, or as a .nup file.

We do not link to dumps.

Sources

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