Generated cover with the text Spider-Man 2002

2002's Spider-Man arrives on Windows as a native 60 fps port, recompiled from the Xbox version

xdivorex-gif's project shipped three versions on its first day, up to 0.1.2. It starts from the original Xbox game, recompiled with the xboxrecomp toolkit, and needs your own copy.

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What the port adds

spiderman-2002-pc is an unofficial native port for Windows 10 and 11, running on Direct3D 11. It targets 60 fps, adapts the HUD to widescreen, supports XInput pads and lets you pick costumes, difficulty and subtitles. Version 0.1.2 adds an installer option for HD upgrades, about 220 MB.

The static recompilation uses sp00nz's xboxrecomp. The port's own code and that toolkit are MIT licensed, which doesn't cover the game.

Requirements and status

It needs the original NTSC Xbox release, as a disc image (.iso or .xiso) or an unpacked folder with default.xbe and the data. Building from source takes Visual Studio 2022, CMake 3.20 or newer and Python 3.10 or newer.

This is a 0.x release and the project doesn't publish a known-issues list. The README does flag the Shocker costume as a work in progress, with some moves still rough.

Sources

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