Sid Meier's Civilization VII, Nintendo Switch 2 Edition logo on a pale marble background

IZCIVSwitch 0.2.1 aims to make Switch 2 file system access through Civilization VII more reliable

A pre-release PC tool orchestrates access to the Switch 2 file system through Civilization VII, on top of the original CivSwitch kit. Its author shipped 0.2.0 and 0.2.1 in one day to fix a very low success rate. 0.2.1 hasn't been run on a console yet.

Admin · 3 min

Image: 2K y Firaxis Games

What it is

IZCIVSwitch is a PC-side research toolkit for Switch 2 and Civilization VII. It builds on the original CivSwitch kit, the cartridge entry point we already covered, and adds the delivery order, the retries and a launcher. The full package is for Linux x86_64 and includes the PC lobby runtime. The repository started on November 11, is GPL-2.0 and has about 99 stars. Its notice warns that the software can modify save data and freeze the console, to the point of needing a full power cycle, and asks you to back up your saves and use it only with hardware and content you are authorized to access.

A low success rate

Version 0.2.0, from November 12, starts from a replay of 14 Civilization VII boots on the test machine: 36 acquisition attempts and a single verified success. Retries that followed a failure with retained resources all went badly, 0 of 16, and left the console wedged or lost, while after a clean failure there was 1 success in 6. The release keeps the verified geometry and changes only the retry and release logic: it releases after a proven restore, stops when it can't prove who holds the resources, makes 4 attempts by default and caps each at 900 seconds and the total at 1,800.

According to the author's own model, that would give 52 percent per boot with four clean attempts, against 31 percent with two, about 1.7 times better, and it says it's not a guarantee.

Version 0.2.1

Version 0.2.1 came a few hours later and fixes an explicit order in three phases: first delivery over Wi-Fi and LDN, then restoring the PC's Wi-Fi, and finally the wired network and the console loader. The LDN scan keeps the radio released for 10 passes, about 42 seconds, so the console's lobby has time to appear. The author says validation was done against the reports of every earlier run and with unit checks, and that this build hasn't completed a full run on a console yet.

What it doesn't say

The README doesn't say which firmware versions it works on. According to OatmealDome, Nintendo closed the game-to-system escape in 23.5.0, and the project doesn't clarify whether that affects this tool. It also needs the prod.keys from your own console, which the package doesn't include, and it's meant for hardware and content you are authorized to access.

Sources

How this story developed

  1. IZCIVSwitch 0.2.1 aims to make Switch 2 file system access through Civilization VII more reliable You are here
  2. Civilization VII's Switch cartridge disappears from some stores after CivSwitch, with no word from 2K
  3. Switch 2: a flaw in the Civilization VII cartridge lets homebrew run

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